The group broke up after that, which was probably a good thing.įrankly, I didn't even think we'd be able to progress to the rest of the dungeon, since it was a random, but such was not the case. We were fighting one, aggroed two others, and then some of the dinos came to get a piece of the action. Well, we downed Celebras without many issues, after jumping over the poisoned waterfall, and some trash after him, but it was those damn hydra that really did us in. I was in a random LFG group of 41-42s with a 45 healer, and after Lord Vyletongue, the tank said, "Let's do some more! Princess and Rotgrip, right?" And everybody was, "Yeah! Let's do it! We're rocking this place!" What I failed to remember is that Princess is a lvl 47-48 and Rotgrip is lvl 48.red mobs to us little low 40s.otherwise I would have refused. People miss hits left and right, the mobs are a pain to do any real damage to, the healer has a hard time keeping up with the damage spikes.It's just plain painful to watch. I'm glad modern instance design involves shortcuts to the exitsĬomment by EilonthayFYI, a party of lvl 41-42s shouldn't be fighting crowds of lvl 46-48 elites. You can take either the orange side or the purple side to exit the instance.īasically, find your way back to the falls where the portal took you and take one of the entrances *way* back at the beginning Keep to the pathway and you will come to Celebras. (It's the only way you can go without going backwards.) Follow this path around and you should start seeing those turtles. Take the next ramp up when you come to the flat spot. Follow this path around until you reach the next ramp. Up and to the right will take you back to Princess, to the left will take you down and out into Earthsong Falls. You should recognize where you are when the ramps splits in different directions. At this point you should see Tinkerer Gizlock. You should see a waterfall and a bridge to cross. Now go west until you end up at Zaetar's Grave again. There is a water tunnel - go through this. Don't let the length of this instance, nor the location turn you away I reccomend doing orange one day and purple the next if possiblt though like I said, it is very, very long.īefore you reach the princess, drop down into the water. That may be unrealistic to expect from an instance of this level but I complain. I like some interactiveness in an intance (Think Uldaman). My only complaint was that it was a little bit too linear for my taste. Mind you mabye this is a good thing, because much longer, hairier instances like BRD are just up the lineīut despite these factors, i really, really liked it. When you look at all the instances withing this level range, (the longest one people of this level are probably used to is Ulda, Which is only 1-2 hours at the most) With our group, starting on the orange side killing every boss but still skipping a few trash mobs, it took us around 4 hours. Finally, and most importantly it's really, really long to do as a whole. Paticularly, the Creeping Sludge have a killer AOE, our entire group died atleast once, but I was able to pick them off by kiting (not hard to do, they move slowly) While the preist was helping me. And it's easy to understand why, It's in desolace, and alot of people all out skip questing in here to go to stranglethorn, and if you don't have the Shadowprey (Horde) or Nijel's (Alli) flightpath, it's a pain to get to. This was my first time running the instance, I have heard many bad things about it. Comment by 291730I completed this instance with my part last night Ī 49 Feral Druid (dinged 50 during the run)
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |